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On the Game obstacle

Thursday on February 20th, 2020Life

In the World Health Organization (WHO) meeting on May 25, the official "Game obstacle" as the disease into the "International Classification of Diseases" (ICD-11).

"Game obstacle" (Gaming disorder) is defined as: "a pattern of behavior, which is characterized by loss of control over the game, emphasis on the game than other activities, so that the game takes precedence over other interests and daily activities, and even there have been negative consequences, the game will go on and continue to upgrade. "

WHO diagnostic criteria given very strict, defined as: "To diagnose obstacles for the game, their behavior must be severe enough to cause it to cause significant damage to the individual, family, social, education, work, or other important areas, and usually at least obvious symptoms in 12 months time. "

In fact, after the adoption of this resolution, gaming organizations from Europe, USA, Canada, Australia, New Zealand, South Korea, South Africa, Brazil and other regions issued a joint statement, WHO hopes to re-examine the resolution. Visible, they think that the game is not a disease, disorder, think more of this resolution by the damage to their commercial interests.

"Game barriers" and "gambling disorder" and other diseases classified as a class, are harmful morbid addictive behavior. For definition of game addiction and harm gambling can be addictive and linked this regard. Completely addicted, gambling run to the family property, while playing a game addict, will from time to time to recharge thousands or even thousands of dollars, I think it is nature identical.

But then again, to determine whether a person has the standard "game obstacle" is not clear, Dr. Portsmouth Nyack involved in this work said that although between "likes to play" and "game addiction disease." some similarities in behavior patterns at, but there is a great disparity in the amount of the judgment. In simple terms, like "like to drink" and "alcohol addiction", as the latter criteria is very high, only the former is out of control behavior to an extremely exaggerated extent, in order to be considered a disease.

WHO diagnostic criteria given very strict, defined as: "To diagnose obstacles for the game, their behavior must be severe enough to cause it to cause significant damage to the individual, family, social, education, work, or other important areas, and usually at least obvious symptoms in 12 months time. "

WHO criteria for the diagnosis given, I also have a few do not agree. Significant damage, multiple much considered standard? "Game barriers" as a mental illness, I think still have to buy from the spiritual aspects, with eyes hands machine bent on the whole in the game, did not respond to the outside world does not perceive any activity, or "possessed by the devil." Of course, one or two days this state is not called "Game barrier", when this situation occurs more and more frequently, it may not simply addicted to the game, but the game addiction.

I am opposed to gambling. I think this is entirely luck money games, bet big bet on small although knowledge of the probability in which, but once addicted gamblers, not rational thinking. Compared gambling, might as well take the money to buy welfare lottery. I do not object game, a game for me, is a way of relaxing, I'm not obsessed, it can not have enough charm to lure me.

"Game barrier" has some truth, I highly addictive game in favor of it as a disease, which is also an alert for people addicted to the game world.

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